Audio Direction for Video Games with Adele Cutting
25 Apr, 6pm-8pm, online
About the Masterclass
In this VO masterclass, Adele will discuss the speech production pipeline from casting and script writing through to in-game post production, so that you will have an understanding of where the actor’s role fits into the entire process.
She will explain each of the game development disciplines that interface with this pipeline and talk about the different types of recording sessions you may experience: Single, Group, ADR, Walla, Emotes and Facial. Adele will go on to discuss with you the various microphone setups you may see in a session, as well as the recording techniques used and why.
You will then have the opportunity to read a script under Adele’s direction.
Adele Cutting is a BAFTA award-winning audio professional with 20+ years’ experience in audio direction, designing sound, music editing, casting and directing actors and covering all things audio across games, TV, installations, mobile and VR.
In 2011, Adele founded audio production company Soundcuts, winners of Develop awards for Creative Outsourcing and TIGA awards.Before Soundcuts, Adele spent 15 years at EA, working her way up the ranks from Junior Sound Designer to Senior Audio Director, working on blockbuster titles such the Harry Potter franchise (on which she wore both audio and voice director hats), plus well-known cult classics Populous the Beginning and Theme Park World.
Recent titles Adele has worked on include The Quarry (Audio Director), As Dusk Falls (Audio Manager) Assassin's Creed Odyssey (UK and European Voice Direction), Immortals Fenyx Rising (UK and European Voice Direction) The Room VR (Sound Design/Speech Production), Pinky Malinky (Music Editing and coordination), Elements - a James Bond cinematic installation in the alps (Sound Design and Music Editing), Planet Zoo (Speech production (Casting/Direction/PostPro) , Koreaboo (Director/Producer) and Far Cry: Rise of the Revolution (Director/Producer)
Adele regularly sits on juries for various sound awards (BAFTA, MAS and the Game Audio Network Guild) and regularly talks at Universities and Game Industry events. She is a member of the GDC (Game Developers Conference) Advisory Board and a co-opted member of the BAFTA Games Committee.
When: Two-hour online Masterclass on Thursday 25th April 6-8pm GMT
Where: online via Zoom
Cost: £94 inc. VAT